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Overwatch 2 junkrat
Overwatch 2 junkrat







When activated, it will provide a temporary speed boost and grant Overhealth to herself and teammates. Commanding Shout: Junker Queen's primary ability.If it is connected to a player when it is called back, it will pull the enemy towards Junker Queen. Once called back, it will fly back to Junker Queen, causing wounds to anyone it passes through. If it does connect with a player, it will deal a small amount of damage and apply a wound on the victim. When thrown, it will stick to whatever surface it hits, be a player or piece of map geometry. When in her hand and Junker Queen melees, she will apply a woundto her victim. Jagged Blade: Junker Queen's secondary weapon.Higher mobility heroes can be more difficult to hit with it, as they are typically able to increase the distance between Junker Queen and themself quite quickly, but if a Tracer gets too close, Junker Queen is able to one-shot her with a close-distance headshot. The tight spread and low pellet count makes it extremely powerful against low mobility, large hitbox heroes like Cassidy and Torbjörn, who are very easy to hit with the Scattergun. Scattergun: Junker Queen's primary weapon.When she applies a wound to a target, she will passively heal the damage dealt by the wound. Adrenaline Rush (Passive): Junker Queen's passive ability.The high damage primary fire's slow, Ice Wall, and Blizzard all combine to make it very hard for Junker Queen to escape from an enemy Mei and her team.

overwatch 2 junkrat

Mei is one of Junker Queen's strongest counters. Once she has used all of her abilities, she is also a very easy target, as her biggest threat is the high burst-damage from Carnage and the sustain from wounds and Commanding Shout. Abilities that cleanse like Zarya's Barriers and Kiriko's Protection Suzu can also completely negate all of her wounds along with the anti-heal from her Rampage. At higher ranges, she can also be very easy to kill, as she will be unable to consistently user her Jagged Blade and Carnage, as well as her Scattergun, as it will start to suffer from damage falloff and spread. These abilities make it very hard for her to use her Scattergun and apply wounds with Jagged Blade, as these abilities will block it. While Junker Queen has very high self-sustain and high damage, she can easily be taken down by heroes that have Barriers or similar abilities. She is also very vulnerable to Ana's Biotic Grenade, as it completely negates any healing she receives, which combined with her low health pool, makes her very easy to shut down. Rampage is also one of the strongest Ultimates in the game, completely denying abilities such as Transcendence, while also applying very high-damage wounds that make it very difficult for the enemy team to stay alive.Ĭonsidering her low health pool for a tank, she can also be very easy to burst down with heroes like Widowmaker and Roadhog. Carnage allows for very high burst damage when used in tandem with Jagged Blade and her Scattergun, allowing her to chunk down higher health heroes in seconds. With her Commanding Shout, she can close distance very quickly while also prevent herself and her team from taking damage. Her Scattergun is an insanely powerful weapon - it has very tight spread and extreme burst damage, which makes it possible to two-shot most 200 health targets from a medium distance. She can be extremely hard to kill, thanks to her Adrenaline Rush passive along with wounds. Unaware opponents may not realize this trait and accidentally get eliminated, though players choosing to launch themselves into an enemy group when death becomes certain may be able to spread damage all around using this effect.Similar to heroes like Reinhardt and Zarya, Junker Queen is a very oppressive brawler. Unlike any other character in the game, and perhaps another reason for players to call for changes to Overwatch 2's Damage class, Junkrat holds a special place in the roster through this one-of-a-kind ability. Total Mayhem refers to a set of bombs that drop from Junkrat's body when defeated, setting off a small chain of explosions that do damage to heroes standing near them. The other passive ability Junkrat has actually ties into when he gets eliminated. Players that place the Trap in hard-to-spot locations or chokeholds existing on a map make it far simpler to take out, particularly mobile heroes such as Genji or Tracer. The Frag Launcher's sometimes unique aim becomes far easier to control against an enemy staggered in this way.

overwatch 2 junkrat

As the name would suggest, the Steel Trap locks an enemy into place, disabling their mobility and making them vulnerable to attacks. Steel Traps have been adjusted in Overwatch 2 with more damage, though for all intents and purposes have the same use despite the reworks to the character in Overwatch 2.









Overwatch 2 junkrat